Warcrow: Battle Box - Winds from the North

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Sale price$174.99 Regular price$194.00

Description

Welcome to the Warcrow Universe! Immerse yourself in an engrossing world of troops and armies, take part in incredible adventures in an epic fantasy setting. Use your cunning and the might of your military to overcome the daunting confrontations, fight for what your believe in, unravel the mysteries that surround you, defend your territory, and advance the destiny of your nation...

Make use of magic when necessary, but keep in mind there is a price to pay when dealing with the arcane arts.

Inside this box you will find a selection of spectacular Corvus Belli miniaures from two of the most powerful armies in the Warcrow Universe: The disciplined Hegemony of Embersig, the most cosmopolitan nation of Lindwurm, and the ruthlessly aggressive Northern Tribes, composed of the Orcs and Varank. Learn to play with these well-crafted miniatures in a clear, intuitive way as this box was expressly crafted for two people to discover everything that Warcrow has to offer.

This box contains

Learn how to play booklet

We guide you through your first steps in Warcrow.

With this booklet we teach you how to set up your first game with the material available in the starter box and guide you through the first turns of the game so that you learn, step by step, the basics of Warcrow.

1 Gaming mat

The standard size for playing Warcrow is 90cm x 90cm (3’ x 3’).

If your table is larger than the battlefield, you must clearly define the limits to fit the established size. For this you can use this mat that has standard measurements.

14 models

14 high quality miniatures from two different Factions: HEGEMONY OF EMBERSIG and NORTHERN TRIBES.

In Corvus Belli’s Warcrow range you will find high quality miniatures, sculpted in great detail to show the dynamism and tension of combat, the personality of the leaders and the equipment they carry.

Beyond the game, the miniatures themselves will envelop you in a unique experience. From the moment you first hold a Warcrow miniature in your hands until you proudly place it on the battlefield, you will have experienced countless adventures.

18 cards

Each unit has its own game profile, printed on a card, which contains the set of values, keywords and rules necessary to be able to play with it during the game.

The rules and effects of the game profiles are written in the second person (you), referring to the unit that owns them, to make them more direct, simple and enjoyable.

18 dice

Warcrow uses a series of eight-sided dice, differentiated by color.

Red, orange, and yellow are the three offensive dice.

Green, blue, and black are the defensive dice.

4 distance templates

Two templates are used in Warcrow to measure distances: the short template and the long template.

All measurements between two game elements are made on the battlefield from base to base, in the case of miniatures, or using the edge of their base in the case of a terrain element.

1 Turn counter

The turn counter contains ten numbered positions corresponding to one game turn each.

The central wheel or marker has an arrow pointing to the position of the current game turn.

We will use this counter to know when the current round ends, when possible scenario events take place, how long spell effects last, and when demoralized units can regroup.

139 Tokens and markers

139 Tokens and markers made of high-quality color die-cut cardboard:

  • Damage
  • Activation
  • Stress
  • Command
  • Tinge
  • ...etc

Terrain elements

This Warcrow box includes a complete set of high quality, colorful cardboard scenery.

Terrain elements represent the landscape, structures, etc. that are part of the battlefield and with which units can interact.

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