This is a 1000pt rogue trader tournament (RTT) registered on the BCP APP. It is geared towards a wider player base with the lower points level reducing the barrier for newer players or players with new armies to come battle ready and have a blast at the event.

That said, all are welcome to attend this event and we ask for those battle hardened veterans who are attending to help any newer opponents share in this WH40k hobby we all enjoy. If you're a veteran player and are looking to crack skulls and win accolades or a trophy, we'll see you at the next one - this one isn't for that type of player.

Please read all tournament rules carefully. Email any questions to 40K@torchlightgh.com

Tournament Rules

General Rules

Itinerary: Doors open at 8AM.

8:30 - 10:30 Round 1
10:30 - 11:00 Break
11:00 - 1:00 Round
2
1:00 - 1:30 Break
1:30 - 3:30 Round 3
3:45 - Award Ceremony

Rule of Thumb:Have fun! Please treat each other, staff members, and organizers with respect. While this is a semi-competitive format with prizing, we are also here for a good time (and hopefully good stories). The tournament will enforce the ITC code of conduct. This being a smaller point event, we especially want to be welcoming to new players and hope that veterans will help them through the game with patience and impart some knowledge so that each game is a positive learning eperiance.

Format:This will be a 3 game Rogue Trader Tournament (RTT). The missions and secondaries will be drawn from Leviathan. Pairings will be run through Best Coast Pairings (BCP) using the following method: Win, Win Path, Random Pairings. For players participating in ITC, ITC points will be awarded. Round length is 2 hours. 20 minutes allotted to transition to the next round.

Lunch Break: There is only 30 minutes alloted for lunch at this event. There are many food opportunities in our plaza. They are nearly all open for you to stay and eat within and so we ask you that you please do not bring outside food back into Torchlight. This goes for any day of the week outside of the tournament as well. Drinks are permitted of course, and water will be supplied during the event.

Judging: There will be an active judging stance at this event. While the judge(s) will not be looking to intervene, they may step in to adjudicate disputes and help speed up rulings. Calling over a judge to help with a ruling is encouraged, and will not be held against anyone.

Dice: We ask that players use one type/colour of dice so that opponents and judges can clearly see what numbers are showing. If your dice has a symbol for 6 or 1, it must be consistent across all your dice (exception for Miracle dice, wound markers, etc.). Dice must be rolled in a location visible to your opponent.

Chess Clocks: To ensure each player has equal time to score points, chess clocks are mandatory for this tournament. Tournament rounds will be 2 hours. Each player will have 1 hour on their clock. Clocks can only be paused by the judge. Once the 2 hours are over, a Hard Dice Down policy will be enforced.

Bring: Dice, Dice Trays, Tape Measure, small snack, codecies/supplement books, battery pack, tokens for abilities and auras etc, and any other gaming aids you may require. However because of limited space we ask that you pack concisely & in a manner that makes moving from table to table easy.

Prizing There will be prizes for 1st, 2nd, 3rd, and Last Place, as well as a number of raffle prizes. Typically we like to see almost half of the players rewarded with giftcards or exclusive merchadise.

Cancellations: Any cancellations in the 14 days leading up to the event will not be refunded. The ticket price will be rolled into the prize support.

Painting & Conversion Rules

Torchlight is proud to be home to a great community of hobbyists. The following rules will apply.

3D Printing: 3D Printed Armies are not acceptable. You may use 3D printed Bits to customise your models however we aren't allowing any armies were a large amount ofmodels are 3D Printed.

Conversions: GW models must be WYSIWYG (What you see is what you get). Converted or scratch-built models are admissible, provided they are similar in size and shape to the original (ie. a sword replacing a sword). All models MUST be on the their intended base size. You can check base sizes by visiting GW's official webstore and searching for the model in question. If you have any questions regarding your models, please send pictures and details to 40k@torchlightgh.com for approval.

Painting: Players are asked to have a GW 3-colour minimum Battle Ready on all their models. Click here for an example of Battle Ready Standard. Models that are not fully painted can still be used, however 10 points for Battle Ready will not be awarded. There will be a prize for Best Painted Army, voted at lunch and winner announced at end of day.

Missions

Missions will be played on 44"×30".

Terrain Rules

Terrain rules will be updated to 10th Edition rules from the below descriptions closer to the event.

Ruins

Scaleable, Breachable, Light Cover, Defensible, Obscuring

2/3 Storey Ruin - Note: cover is only granted if you are WHOLLY WITHIN the inside footprint of the terrain feature, or WHOLLY on the base

Containers

Scalable, Exposed Positions, Light Cover

A set of containers comprises 3 pieces. Must be deployed with the long side down on the table (stacked is acceptable as long as long side is facing down)