Welcome to the Torchlight Conquest LAoK 1000 pt. Tournament!

Please read all tournament rules carefully. Email any questions to Conquest@torchlightgh.com

Itinerary

Tournament Rules

General Rules

Rule of Thumb: Have fun! Please treat each other, staff members, and organizers with respect. While this is a competitive format with prizing, we are also here for a good time (and hopefully good stories).

Format: This will be a 4 game Rogue Trader Tournament (RTT). The missions will have been drawn from the Conquest Tournament pack. Pairings will be run through Parrabellem Army Builder App (PABA).

Judging: There will be an active judging stance at this event. While the judge(s) will not be looking to intervene, they may step in to adjudicate disputes and help speed up rulings. Calling over a judge to help with a ruling is encouraged, and will not be held against anyone.

Dice: We ask that players use one type of dice so that opponents and judges can clearly see what numbers are showing. If your dice has a symbol for 6 or 1, it must be consistent across all your dice (exception for wound markers, etc.). Dice must be rolled in a location visible to your opponent. we recomend the use of dice trays.

Timing: Tournament rounds will be 2 hours. Once the 2 hours are over, a Hard Dice Down policy will be enforced, and any game that is not completed at this time will submit their current scores as the table stands. There will be time warning given as the end of round approaches.

Prizing: No player can win more than one award. Additional prizing may be awarded based on number of tickets sold.

Podium Placings: Prizing for 1st, 2nd, and 3rd place. Determined by the greatest number of wins with Points as the next placings metric.

Army Selection:

  • Armies will comprise up to 1000 points, and follow all rules for building an army as listed in the Conquest: Last Argument of Kings rule book
  • List must be built and submitted from the provided Conquest army builder, Parabellem App, as a PDF or screenshoot. Link here

Senarios/Missions: Missions senarions and rules can be found Here.

Painting & Conversion Rules

Torchlight is proud to be home to a great community of hobbyists. We encourage participants to play with the models they have worked on. Therefore, the following rules will apply.

Best Painted: Players are asked to set up their models during lunch for best painted scoring. Partially painted and based armies with recieve a negitiveto their score. Models sumbitted much match a players submmited army list. Torchlight will have judges come by during lunch for scoring. Players will be asked to vote for best painted over llunch.  

Conversions: Para-Bellel models must be WYSIWYG (What you see is what you get).
Converted, 3rd party, or scratch-built models are admissible, provided they are similar in size and shape to the original (ie. a sword replacing a sword). All models MUST be on their intended base size. If you have any questions regarding your models, please send pictures and details to conquest@torchlightgh.com for approval.

Painting: Players are asked to have a painted and based army, however this is not a requirement for playing in the tournament.

Missions

ROUND 1

Declined Flank

ROUND 2

Divide and Conquor

ROUND 3

Off-Balance

ROUND 4

Head-To-Head

Army List Submissions

List Submission:

  • List must be submitted via conquest@torchlightgh.com email or a print out from the Conquest Army Builder can be brought day of. Please submit list by Jan 31rst for a extra 1 tournament point.
  • You should have a list to show the TO and your opponent before matches.

Round Scoring

Scoring:

  • Players must submit their scores either to Parabellem App or to the Tournament Organizer
  • The Parrabellem App will be used to keep track of Battle Points and pairings.