40K Kill Team Tournament [Jan 11, 2025]


Price:
Sale price$30.00

Description

Register for this event on BCP HERE

To secure your spot at the event, a ticket must be purchased ahead of the date. Signing up on BCP alone will not secure a spot!


TORCHLIGHT KILL TEAM TOURNAMENT PLAYER PACKET

EVENT ESSENTIALS

System: Warhammer 40,000: Kill Team 3rd Edition - Matched Play

Location: Torchlight Gaming - 860 Harrington Ct, Burlington, ON L7N 3N4

Missions: Approved Ops 2024 Card Pack

Number of Rounds: 8 players will be 3 rounds, 9+ players will add an additional round.

WIN-PATH PAIRINGS

Your opponent for your first game will be randomly determined. Subsequent rounds will use ‘Win Path’ to pair opponents in each round. This pits players both against someone with the same record and who won and lost their games in the same rounds. For example, a player who lost Round 1 and won Round 2 will play an opponent who did the same, rather than someone who lost their first two and lost their third round. This is done to ensure players with a similar strength of schedule pair off and to ensure an increasing level of skill parity and sportsmanship with each subsequent round, as they face people who have had an increasingly similar play and outcome experience across the event.

GAME SPEED AND MILESTONES

Each round of the tournament has a two hour time limit. The tournament organizer grants a few minutes once the next round pairings have been posted for players to find their tables and move their belongings there.

Outside of tournaments, most players do not complete their games against a set clock. As a result, players may not generally play at a pace that is suitable to complete a game of kill team in the allotted round time. To ensure that each player has access to an equal amount of time, it is recommended that players use a chess clock. Each chess clock should be set to 50 minutes per player. Approximately 10 minutes should be used prior to the clock starting for each player to get settled and explain their team's rules to their opponent. Once deployment has started, the clock is in use. The only time a clock should be paused is between turning points, when operatives’ activation tokens are flipped and scoring is done. During judge calls, the clock will not be paused. Pausing the clock during game play will result in warnings / penalties. The chess clock is primarily used to ensure that one player is not using 75% of the available time, if a player’s clock runs out and the time are within 15 minutes of each other, play will continue normally until the round timer finishes, at which point the game will end and final scoring will be calculated. If one player runs out of time and there is a discrepancy of more than 15 minutes left for the other player, the player who’s time ran out will no longer be allowed to take actions as the player with remaining time finishes out the game. Judgment calls will be made by tournament organizers in these circumstances, if both players amicably agree on a resolution without organizers, this is the ideal outcome.

Failure to complete the second turning point of any game may result in a mandatory clock for both players in all subsequent rounds of the tournament.

Scoring

Scores should be kept on the score sheet provided by the tournament organizer. Scores can be submitted digitally on the Best Coast Pairings app. Alternatively, if there are any issues with submitting digitally, the score sheet can be handed in to the tournament organizer.

 

EVENT SCHEDULE

9:00 am: Doors open

9:00 am - 9:30 am: Registration

9:45 am - 11:45 pm: Round 1

12:00 pm - 2:00 pm: Round 2

2:00 pm - 3:00 pm: Lunch

3:00 pm - 5:00 pm: Round 3

5:15 pm - 7:15 pm: Round 4

7:20 pm – Awards

10:00 pm – Venue Closes

Late arrivals for Round 1 will have the clock started on their time at the beginning of Round 1.

EVENT AWARDS

The Warhammer hobby is multi-faceted, with both game play and painting being important. As a result, the following awards will be presented:

1st, 2nd and 3rd place: The players who end the tournament in those positions. If the number of participants exceed 16, a 4th, 5th, or 6th place prize may be awarded.

Best Painted: The player voted as having the best painted kill team by the tournament organizer / judges.

Best Sportsman: The player voted as the best sportsman from their opponents. In the case of a tie, the player with the lowest record wins. (It’s much easier to be a good sport when you’re winning, and much harder when you’re losing!)

BOARD LAYOUTS

Each Kill Zone will be pre-set by the tournament organizer.

PLAYER CODE OF CONDUCT

There is a famous adage that says, ‘It matters not if you win or lose, it’s how you play the game.’ At Torchlight Gaming, we strongly believe that Warhammer 40,000: Kill Team is a game best played in this spirit, and we place great emphasis on playing excellent games with like-minded people in our events. Therefore we expect players to play each game with a certain code of conduct to support this. When you arrive at your table for a game, greet your opponent, introduce yourself, and start the game promptly. We expect players to treat each other positively and demonstrate good sportsmanship throughout each game.

JUDGES

Event staff will be available in the store throughout the event and hold the final say on all game rules and tournament issues. Individual rulings, however, are never binding precedent - it’s a game, not a court of law. Rulings will always be based on correct rules interpretations rather than adhering to previous precedent. When calling for assistance, please be prepared to provide any relevant rules to the particular question.

A Note on Active Judging. At Torchlight Gaming events, judges are empowered to actively stop instances of illegal play, with or without a player’s specific request for intervention. If a player has concerns at any point, they are always welcome and encouraged to call a judge. While we will not have judges at every table, and we cannot stop every instance of a minor misplay, our goal here is to make all the games played at Torchlight Gaming tournaments an enjoyable experience for everyone.

CONCEDING

We expect all players to see the game through to the very end and not concede, as doing so can impact tiebreakers and, ultimately, the final rankings. In the unlikely event that a player does concede before the game has reached its natural conclusion, then the players should follow the rules presented under ‘End the Battle’ on page 93 of the Kill Team Core Book.

Of course, if you have some kind of emergency that means you can’t proceed, just let the event staff know.

CHEATING AND IMPROPER PLAY

Warhammer 40,000: Kill Team is a complex game with many different rule interactions. As a result, rules can be misplayed during a game. Even if these rules are not intentionally misplayed, game infractions will result in warnings. Singular warnings are not an issue - it is a reminder to play properly and to maintain a proper board state. Multiple warnings throughout the tournament can result in penalties.

Blatant cheating is not tolerated in our events, and any observed or reported cheating will result in penalties, ejection from the tournament and potential bans from future events.

CONTACT US

If you have any questions or concerns regarding the event, feel free send an email to Ry_Snow@hotmail.com, or join our discord and send us a message!

Ticket purchases are fully refundable until 7 days prior to the event.

 

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