40K 2000PT RTT [Aug 8, 2026]


Price:
Sale price$50.00

Description

WARHAMMER 40K – 2000pts RTT
VIEW THE FULL PLAYER PACK

Tournament Organizer: William Barry
EVENT DATE: Saturday, August 8th, 2026 at 8:30AM
LISTS DUE-DATE: Thursday, August 6th at 11:59PM

Itinerary:
Doors open at 8:30AM
9:00 - 12:00 Round 1
12:00 - 1:00 Lunch Break (Meal and Beverage Provided)
1:00 - 4:00 Round 2
4:15 - 7:15 Round 3
7:15 - 7:45 Award Ceremony 

General Rules 

Rule of Thumb: Please treat each other, staff members, and organizers with respect.  While this is a semi-competitive/competitive format with prizing, we are also here for a good time (and hopefully  good stories). The tournament will enforce the ITC code of conduct. Be kind, be cordial, have fun!

Format: This will be a 3 game Rogue Trader Tournament (RTT). The missions and secondaries will be drawn from Chapter Approved 2026-2027. Pairings will be run through Best Coast Pairings (BCP) using the following method: Wins / Random. Placings will be calculated by: Wins / Opponent Win % / Battle Points. In the event that there is an odd number of players, the player who is assigned the bye will receive a 70-0 victory. For players participating in ITC, ITC points will be awarded. Round length is a strict 3 hours. There will be 15 minutes allotted to transition to the next round.

Lists: Lists must be 2000pts maximum and be legal for matched play. It’s preferred that players use the official 40K app to create their lists but other tools are fine as long as they’re easy to read for the TOs and fellow players. A maximum of 3DP may be spent on detachments. If your list has access to more than one disposition, you must list a single chosen disposition on your army roster prior to the event. Failure to do so will result in a 10 point penalty in round 1 and the TO will update your list with whichever disposition you have chosen to use for the day.

Judging: There will be an active judging stance at this event. While the judge(s) will not be looking to  intervene, they may step in to adjudicate disputes and help speed up rulings. Calling over a judge to  help with a ruling is encouraged and will not be held against anyone. Judge rulings are final.

Dice: We ask that players use one type/colour of dice so that opponents and judges can clearly see  what numbers are showing. If your dice has a symbol for 6 or 1, it must be consistent across all your  dice (exception for Miracle dice, wound markers, etc.), and cannot have symbols on multiple sides (i.e. skull on 1, faction symbol on 6). Dice must be rolled in a location visible to your opponent.

Chess Clocks: To ensure each player has equal time to score points, chess clocks are highly encouraged for this tournament. Tournament rounds will be 3 hours. Each player will have 1.5 hours on their clock. Clocks can only be paused by the judge. Once the 3 hours are over, a Hard Dice Down policy will be enforced. If one player requests a clock, the game must be played with one. Top tables in the final round of the tournament will play with a clock by default.

Bring: Dice, Dice Trays, Tape Measure, Codex/supplement books, battery pack, tokens for abilities and auras etc., and any other gaming aids you may require.  

Prizing: There will be prizes for 1st, 2nd, and 3rd as well as several random prizes and a prize for best painted. Typically, we like to see almost half of the players rewarded with gift cards or exclusive merchandise. You must be present at the end of the event to receive any prizing.

Cancellations: Any cancellations in the 7 days leading up to the event will not be refunded. The ticket price will be rolled into the prize support.

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